nw.bodies.shot#

Body schema for shots — the renderable visual unit.

URI: annot://schema/shot/v1

A shot is a timeline-locked visual unit with a render strategy and references to the characters / environment in frame. The interval lives on the annotation’s lacing.MediaRef (so it shares an interval space with sections, lyric alignments, viseme tracks, and storyboard panels).

The render output (output.mp4) is a separate lacing.Artifact whose provenance.was_derived_from includes this shot’s annotation id. That’s what enables reelee’s “what’s downstream of this shot?” queries.

Classes

ShotBodyV1(**data)

Body of a shot annotation.

class nw.bodies.shot.ShotBodyV1(**data)[source]#

Bases: BaseModel

Body of a shot annotation.

model_config: ClassVar[ConfigDict] = {'extra': 'forbid', 'frozen': True}#

Configuration for the model, should be a dictionary conforming to [ConfigDict][pydantic.config.ConfigDict].