nw.renderers.lipsync#

Strategy: lipsync — character anchor + audio → talking video.

Calls falaw.animate_face (image+audio → talking video). Defaults to omnihuman/v1.5 at quality="high" because the default ai-avatar hangs reliably (see muvid_project bugs_encountered.md, 2026-05-07).

If multiple characters are present, the first one is picked and a warning is emitted — multi-character lipsync is composite_lipsync’s territory (Phase 2).

model_overrides keys understood:

  • avatar — override the avatar_model_id (e.g. omnihuman, ai-avatar).

Classes

LipsyncStrategy()

render_strategy="lipsync".

class nw.renderers.lipsync.LipsyncStrategy[source]#

Bases: object

render_strategy="lipsync".